Generally, when we make a large number of people to take a certain action, we give them instructions in the form of text or voice announcement. On the other hand, when animals such as dogs and cats want to make people to move in a certain way, they use behavior and cries to express their intentions. And Humans don’t expect animals to be perfectly from the begining, but they try to read animals’ intentions from their behavior. As a result, animals can make people indirectly imagine their intentions from behavior. This communicate method is not efficient, but it is less dependent on language because it induces spontaneous behavior with using human imagination. In this research, as a method of inducing behavior of people, I make “objects” to behave as if they have a will like an animals. By using this, I search about this methods: regardless of the language and the age of each person, people imagine the intentions of objects and act spontaneously without feeling uncomfortable.
Through the actions of objects, it become possible to induce people’s actions. It’s different with general instructions, when people use their imagination to read the intentions of objects, they are less to feel uncomfortable about being told what to do. For example, it is expected to be effective as a guidance method in airports. Due to the spread of the COVID19, it have been taken to prevent contact between travelers from high-risk countries and other users in the airports, but there is still no clear separation. Therefore, by using nonverbal and natural behavioral inducements, it become possible to limit the range without causing discomfort to the user, while ensuring safety.
In this research, as a method of indirectly inducing people’s action, we make a ball, which people are used to seeing everyday, act as if it has a will based on the behavior of “dog” and “cat”. Then I verification whether people can imagine the intentions of objects regardless of the language they use, and whether they can act spontaneously without feeling uncomfortable.
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